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Dr. Yunjo An

Professor

University of North Texas

Department of Learning Technologies

(940) 369-5730

Email: Yunjo.An@unt.edu

Education

  • PhD, Indiana University, 2006
    Major: Instructional Systems Technology
  • MS, Indiana University Bloomington, 2002
    Major: Instructional Systems Technology
  • BA, Ewha Womans University, 2000
    Major: Educational Technology

Professional Positions

    Academic - Post-Secondary

  • Associate Professor, University of North Texas. University of North Texas. (2018 - Present).
  • Associate Professor, University of West Georgia. University of West Georgia. (2015 - 2018).
  • Assistant Professor, University of West Georgia. University of West Georgia. (2011 - 2015).
  • Assistant Professor, Texas A&M University-Texarkana. Texas A&M University-Texarkana. (2008 - 2011).
  • Graduate Assistant, Indiana University Bloomington. Indiana University Bloomington. (2003 - 2005).
  • Professional

  • Instructional Designer, Option Six. Option Six. (2006 - 2008).
  • Instructional Designer, Hana Bank. Hana Bank. (2002 - 2003).
  • Multimedia Developer, Indiana University Bloomington. Indiana University Bloomington. (2001).

Licensures and Certifications

  • Peer Reviewer Course (PRC), Quality Matters. (2016 - Present).
  • Designing Your Online Course (DYOC), Quality Matters. (2016 - Present).
  • Applying the QM Rubric (APPQMR), Quality Matters. (2015 - Present).

Development Activities

  • Other, Chair Academy, UNT. United States of America. (2020 - 2023).
  • Workshop, Art of Participatory Leadership, Provost Office. United States of America. (January 2021 - 2022).
  • Other, Leadership Coaching, University of North Texas. United States of America. (October 2020 - 2021).
  • Other, UNT Leadership Fellow, UNT. United States of America. (2020 - 2021).
  • Workshop, Equity NOW!, Provost Office. United States of America. (September 4, 2020 - September 25, 2020).

Teaching

Teaching Experience

    University of North Texas

  • LTEC 3100 - New Horizons for Learning Technologies in STEM, 1 course.
  • LTEC 5040 - Online Design and Pedagogy, 15 courses.
  • LTEC 5210 - Instructional Systems Design I, 1 course.
  • LTEC 5610 - Analysis of Research in Learning Technologies, 9 courses.
  • LTEC 6200 - Message Design in Learning Technologies, 2 courses.
  • LTEC 6260 - Creating Technology based Learning Environments, 1 course.
  • LTEC 6310 - Digital Game Based Learning, 2 courses.
  • LTEC 6800 - Special Topics in Learning Technologies, 3 courses.
  • LTEC 6900 - Special Problems in Learning Technologies, 2 courses.
  • LTEC 6950 - Doctoral Dissertation, 10 courses.

Teaching at Other Institutions

  • University of West Georgia, MEDT 7464 Designing Technology-Enhanced Instruction, 2018.
  • University of West Georgia, EDSI 9998 Research for Doctoral Dissertation, 2018.
  • University of West Georgia, MEDT 7490 Visual and Media Literacy for Teaching and Learning, 2017.
  • University of West Georgia, MEDT 7485 Digital Games and Learning, 2016.
  • University of West Georgia, MEDT 6401 Instructional Technology, 2016.
  • University of West Georgia, MEDT 7468 Introduction to Multimedia, 2015.
  • University of West Georgia, MEDT 2401 Introduction to Instructional Technology, 2012.
  • University of West Georgia, MEDT 8461 Diffusion of Innovation, 2011.
  • Texas A&M University-Texarkana, ITED 511 Teaching with Emerging Technologies, 2011.
  • Texas A&M University-Texarkana, ITED 550 Capstone in Instructional Technology, 2010.
  • Texas A&M University-Texarkana, ITED 532 Leadership in Instructional Technology, 2010.
  • Texas A&M University-Texarkana, ITED 523 Online Learning and Teaching, 2010.
  • Texas A&M University-Texarkana, ITED 530 Research in Instructional Technology, 2010.
  • Texas A&M University-Texarkana, ITED 520 Instructional Design and Development, 2009.
  • Texas A&M University-Texarkana, ITED 521 Instructional Multimedia Design and Development, 2009.
  • Texas A&M University-Texarkana, ITED 350 Advanced Communications Technology, 2008.
  • Texas A&M University-Texarkana, ITED 512 Evaluation in Instructional Technology, 2008.

Directed Student Learning

  • Dissertation Committee Member, Learning Technologies. (2023).
  • Dissertation Committee Member, Learning Technologies. (2020).
  • Major Professor, Learning Technologies. (2020).
  • Major Professor, Learning Technologies. (2019).
  • Dissertation Committee Member, Learning Technologies. (2021 - 2023).
  • Major Professor, Learning Technologies. (2021 - December 2023).
  • Dissertation Committee Member, Learning Technologies. (2019 - 2023).
  • Major Professor, Learning Technologies. (January 2022 - September 2023).
  • Major Professor, Learning Technologies. (October 2021 - 2022).
  • Dissertation Committee Member, Learning Technologies. (2020 - 2022).
  • Major Professor, Learning Technologies. (2020 - 2022).
  • Major Professor, Learning Technologies. (2020 - 2022).
  • Dissertation Committee Member, "Usability testing for e-portfolio websites in an academic environment: A qualitative study," Learning Technologies. (2021).
  • Dissertation Committee Member, "An Exploration of a Systematic Development Approach for Critical Thinking in K-12 Education," Learning Technologies. (2019 - 2021).
  • Major Professor, Learning Technologies. (2019 - 2021).
  • Dissertation Committee Member, "A Meta-Analysis on the Effectiveness of Learning Technologies on K-12 Students with Dyscalculia," Learning Technologies. (2020).
  • Dissertation Committee Chair, "Digital game-based learning: An analysis of teacher preparation," Other - Outside UNT. (2019).
  • Dissertation Committee Member, "High school principals’ perceptions towards student online learning options: A qualitative study," Other - Outside UNT. (2018).
  • Dissertation Committee Member, "Educator technological pedagogical content knowledge and student achievement," Other - Outside UNT. (2016).
  • Dissertation Committee Member, "Comparing the effects of augmented reality phonics and scripted phonics approaches on achievement of at-risk kindergarten students," Other - Outside UNT. (2016).
  • Dissertation Committee Member, "Systemic changes occurring in elementary schools that pursue a STEM focus," Other - Outside UNT. (2016).
  • Dissertation Committee Member, "Teacher racial congruence with administrative teams: A qualitative case study," Other - Outside UNT. (2015).
  • Dissertation Committee Member, "Educators’ perceptions of the role of the instructional technology specialist," Other - Outside UNT. (2015).
  • Dissertation Committee Chair, "Supporting learner-centered technology integration through situated mentoring," Other - Outside UNT. (2014).

Awards and Honors

  • AECT Design & Development Outstanding Book Award, Association for Educational Communications and Technology (AECT). (October 2022).
  • Star Performer Award, University of North Texas. (October 2021).
  • Outstanding Reviewer Award, Educational Technology Research & Development (Cultural and Regional Perspectives Section). (October 2019).
  • Outstanding Research Award, University of West Georgia. (2014).

Research

Published Intellectual Contributions

    Abstracts and Proceedings

  • Yang, J., Ding, J., An, Y. (2021). A Text mining-based analysis of Facebook group discussions on gamification. Frisco, Proceedings of Innovate Learning Summit 2021.
  • Book

  • Reigeluth , C.M., An, Y. (2021). Merging the instructional design process with learner-centered theory: The holistic 4D model. Routledge.
  • Book Chapter

  • An, Y., Mindrila, D. (2017). Clusters of teachers based on their perceptions of learner-centered instruction. Other. 63-85. New York, NY, Nova Science Publishers.
  • An, Y. (2015). Games to promote inquiry learning. Other. Thousand Oaks, CA, SAGE.
  • An, Y. (2013). Strategies for supporting students’ metacognitive processes in ill-structured problem solving in online environments. Other. 35-52. New York, NY, Routledge.
  • An, Y. (2012). Learner-centered technology integration. Other. Hersey, PA, IGI Global.
  • Reigeluth, C.M., An, Y. (2009). Theory building. Other. New York, NY, Routledge.
  • Conference Proceeding

  • An, Y. (2019). Creating smart learning environments with virtual worlds.. Foundations and Trends in Smart Learning: Proceedings of 2019 International Conference on Smart Learning Environments. Springer.
  • Encyclopedia Article

  • An, Y. (2022). Game design for learning and teaching. Other. Routledge.
  • Journal Article

  • An, Y., Kaplan-Rakowski, R. (2024). Examining adults’ enjoyment, challenges, and cognitive load in informal learning with high-immersion virtual reality. TECH Trends.
  • An, Y. (2023). Seasoned scholars’ perspectives on the core competencies, programs, research, and future directions of the field of instructional design and technology. Educational Technology Research and Development.
  • Reigeluth, C.M., An, Y. (2023). What’s the difference between learning experience design and instructional design?. Journal of Applied Instructional Design. 12 (3) 227-240.
  • An, Y. (2023). The impact of gamification on doctoral students’ perceptions, emotions, and learning in an online environment. TechTrends. 67 706-717.
  • Yang, J., , K., An, Y. (2022). A survey of the literature: How scholars use text mining in educational studies?. Education and Information Technologies. 28 2071-2090.
  • Khukalenko, J., Kaplan-Rakowski, R., An, Y., Iushina, V. (2022). Teachers’ perceptions of using virtual reality technology in classrooms: A large-scale survey. Education and Information Technologies. 27 11591–11613. Springer. https://link.springer.com/article/10.1007/s10639-022-11061-0
  • An, Y. (2021). A history of instructional media, instructional design, and theories. 4 (1) 1-21. International Journal of Technology in Education.
  • An, Y. (2021). A qualitative investigation of team-based gamified learning in an online environment. Educational Process: International Journal. 10 (4) 73-91.
  • An, Y. (2021). A response to an article entitled “Improving teacher professional development for online and blended learning: a systematic meta-aggregative review.”. Educational Technology Research and Development.
  • An, Y., Zhu, M., Bonk, C., Lin, L. (2021). Exploring instructors’ perspectives, practices, and perceived support needs and barriers related to the gamification of MOOCs. Journal of Computing in Higher Education. 33 (1) 64-84.
  • An, Y., Kaplan-Rakowski, R., Yang, J., Connan, J., Kinard, W., Daughrity, L. (2021). Examining K-12 teachers’ feelings, experiences, and perspectives regarding online teaching during the early stage of the COVID-19 pandemic.. Educational Technology Research and Development. Springer.
  • An, Y. (2020). Designing effective gamified learning experiences. 3 (2) 62-69. International Journal of Technology in Education.
  • An, Y., Mindrila, D. (2020). Strategies and tools used for learner-centered instruction. 4 (2) 133-143. International Journal of Technology in Education and Science.
  • Yang, X., Lin, L., Wen, Y., Cheng, P., Yang, X., An, Y. (2020). Time-Compressed Audio on Attention, Meditation, Cognitive Load, and Learning.. Educational Technology & Society. 23 (3) 16 - 26. JSTOR. https://www.jstor.org/stable/26926423?seq=1
  • An, Y., Zhu, M., Bonk, C.J., Lin, L. (2020). Exploring instructors' perspectives, practices, and perceived support needs and barriers related to the gamification of MOOCs.. Journal of Computing in Higher Education. Springer. https://link.springer.com/article/10.1007/s12528-020-09256-w
  • Rosenberg, M.G., An, Y. (2019). Supporting science teachers’ learner-centered technology integration through situated mentoring. Educational Process: International Journal. 8 (4) 248-263.
  • An, Y. (2018). The effects of an online professional development course on teachers’ perceptions, attitudes, self-efficacy, and behavioral intentions regarding digital game-based learning. Educational Technology Research and Development. 66 (6) 1505-1527.
  • An, Y., Cao, L. (2017). Examining the characteristics of digital learning games designed by in-service teachers. Other. 7 (4) 73-85.
  • An, Y., Cao, L. (2017). The effects of game design experience on teachers’ attitudes and perceptions regarding the use of digital games in the classroom. TechTrends. 61 (2) 162-170.
  • An, Y. (2016). A case study of educational computer game design by middle school students.. Educational Technology Research and Development. 64 (4) 555-571.
  • An, Y., Haynes, L., D'Alba, A., Chumney, F. (2016). Using educational computer games in the classroom: Science teachers' experiences, attitudes, perceptions, concerns, and support needs. Other. 16 (4) 415-433.
  • An, Y. (2015). Book review: MOOCs and open education around the world. Indian Journal of Open Learning. 24 (1-2) 69-70.
  • An, Y., Cao, L. (2014). Examining the effects of metacognitive scaffolding on students’ design problem solving in an online environment. MERLOT Journal of Online Learning and Teaching. 10 (4) 552-568.
  • An, Y. (2013). Systematic design of blended PBL: Exploring the design experiences and support needs of PBL novices in an online environment. Contemporary Issues in Technology and Teacher Education. 13 (1) http://www.citejournal.org/vol13/iss1/general/article1.cfm
  • An, Y., Reigeluth, C.M. (2011). Creating technology-enhanced, learner-centered classrooms: K-12 teachers’ beliefs, perceptions, barriers, and support needs. Journal of Digital Learning in Teacher Education. 28 (2) 54-62.
  • An, Y. (2010). Scaffolding wiki-based, ill-structured problem solving in an online environment. MERLOT Journal of Online Learning and Teaching. 6 (4) 723-734. http://jolt.merlot.org/vol6no4/an_1210.pdf
  • An, Y., Williams, K. (2010). Teaching with Web 2.0 technologies: Benefits, barriers and lessons learned. International Journal of Instructional Technology and Distance Learning. 7 (3) article 4.
  • An, Y., Bonk, C.J. (2009). Finding that SPECIAL PLACE: Designing digital game-based learning environments. TechTrends. 53 (3) 43-48.
  • An, Y., Reigeluth, C.M. (2008). Problem-based learning in online environments. Quarterly Review of Distance Education. 9 (1) 1-16.
  • Reigeluth, C.M., An, Y. (2006). Functional contextualism: An ideal framework for theory in IDT. Educational Technology Research and Development. 54 (1) 49-53.
  • An, Y., Frick, T. (2006). Student perceptions of asynchronous computer-mediated communication in face-to-face courses. Journal of Computer-Mediated Communication. 11 (2) article 5. http://jcmc.indiana.edu/vol11/issue2/an.html
  • An, Y., Reigeluth, C.M. (2005). A study of organizational learning at Smalltown hospital. Performance Improvement. 44 (10) 34-39.
  • Frick, T., Su, B., An, Y. (2005). Building a large, successful Website efficiently through inquiry-based design and content management tools. TechTrends. 49 (4) 20-31.

Presentations Given

    Design Work

  • An, Y. (Author & Presenter), Haynes, L. (Author & Presenter), D'Alba, A. (Author), Society for Information Technology and Teacher Education (SITE), Examining the attitudes, perceptions, and concerns of science teachers towards educational computer games, Jacksonville, FL, United States of America. (2014).
  • Oral Presentation

  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Core competencies, research, and future directions in the field of instructional design and technology, Orlando, FL & Virtual, United States of America. (2023 - 2023).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), The impact of gamification on doctoral students’ learning, emotions, and perceptions of gamification, Orlando, FL & Virtual, United States of America. (2023 - 2023).
  • Cockerham, D.P. (Author & Presenter), Iqbal, R. (Author & Presenter), Islam, R. (Author & Presenter), An, Y. (Author & Presenter), Ye, Y. (Author), Jiang, M. (Author & Presenter), Ales, T. (Author), Association for Educational Communications and Technology (AECT), The impact of gamification upon technology acceptance and self-efficacy among senior adults, Orlando, FL & Virtual, United States of America. (2023).
  • An, Y. (Author & Presenter), American Educational Research Association (AERA), Team-based Gamified Learning in an Online Environment, San Diego, CA, United States of America. (2022 - 2022).
  • An, Y. (Author & Presenter), Kaplan-Rakowski, R. (Author & Presenter), Association for Educational Communications and Technology (AECT), The effects of scaffolding on student learning in virtual reality, Las Vegas, NV, United States of America. (2022 - 2022).
  • Reigeluth, C.M. (Author & Presenter), An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Merging the instructional design process with learner-centered theory: The holistic 4D model (D&D Awardee Presentations - Outstanding Book Award), Las Vegas, NV & Virtual, United States of America. (2022 - 2022).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Students’ emotions in an online gamified learning environment, Las Vegas, NV & Virtual, United States of America. (2022 - 2022).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), The future of Instructional Technology, Las Vegas, NV & Virtual, United States of America. (2022 - 2022).
  • An, Y. (Author & Presenter), Zhu, M. (Author & Presenter), Bonk, C. (Author & Presenter), Lin, L. (Author & Presenter), Association for Educational Communications and Technology (AECT), Exploring instructors’ perspectives on the use of gamification in MOOCs, Las Vegas, Nevada, United States of America. (2019).
  • An, Y. (Author & Presenter), Cao, L. (Author & Presenter), American Educational Research Association (AERA), Examining the characteristics of digital learning games designed by in-service teachers, New York, NY, United States of America. (2018).
  • An, Y. (Author & Presenter), Instructional Technology (IT) Forum, The benefits of constructionist gaming, Carrollton, GA, United States of America. (2018).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Digital games and real-world skills: Changes in teachers’ perceptions, Jacksonville, Florida, United States of America. (2017).
  • An, Y. (Author & Presenter), Games for Change Festival, Changing teachers’ perceptions of digital game-based learning, New York, NY, United States of America. (2017).
  • An, Y. (Author & Presenter), Cao, L. (Author & Presenter), Association for Educational Communications and Technology (AECT), The effects of game design experience on teachers’ perceptions of digital games, Indianapolis, IN, United States of America. (2015).
  • An, Y. (Author & Presenter), Haynes, L. (Author & Presenter), D'Alba, A. (Author & Presenter), Association for Educational Communications and Technology (AECT), Using educational computer games in the classroom: Science teachers’ attitudes, perceptions, readiness, and support needs, Indianapolis, IN, United States of America. (2015).
  • An, Y. (Author & Presenter), International Society for Technology in Education (ISTE), Games to promote inquiry learning, Philadelphia, PA, United States of America. (2015).
  • Haynes, L. (Author & Presenter), Baylen, D. (Author), An, Y. (Author), Bradford, G. (Author), D'Alba, A. (Author), Association for Educational Communications and Technology (AECT), Preparing technology coaches for K-12 teachers, Jacksonville, FL, United States of America. (2014).
  • An, Y. (Author & Presenter), International Society for Technology in Education (ISTE), Gamifying social studies: Students as computer game designers, Atlanta, GA, United States of America. (2014).
  • Haynes, L. (Author & Presenter), Baylen, D. (Author), An, Y. (Author), Bradford, G. (Author), D'Alba, A. (Author), Lilly Conference on College and University Teaching and Learning, Learning assessments connected to ISTE standards for coaches, Bethesda, MD, United States of America. (2014).
  • An, Y. (Author & Presenter), Society for Information Technology and Teacher Education (SITE), Exploring 7th graders’ game design experiences, Jacksonville, FL, United States of America. (2014).
  • Haynes, L. (Author & Presenter), Baylen, D. (Author & Presenter), An, Y. (Author & Presenter), Bradford, G. (Author & Presenter), D'Alba, A. (Author & Presenter), Society for Information Technology and Teacher Education (SITE), Learning assessments and program evaluation connected to ISTE standards for coaches: Preparing instructional technology coaches for K-12 teachers, Jacksonville, FL, United States of America. (2014).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), A case study of educational video game design by middle school students, Anaheim, CA, United States of America. (2013).
  • An, Y. (Author & Presenter), Cao, L. (Author & Presenter), American Educational Research Association (AERA), Examining the effects of metacognitive scaffolding on students’ design problem solving in an online environment, San Francisco, CA, United States of America. (2013).
  • Paper

  • Yang, J. (Author & Presenter), Ding, J. (Author), An, Y. (Author), Innovate Learning Summit, A text mining-based analysis of Facebook group discussions on gamification, United States of America. (2021).
  • Reigeluth, C.M. (Author & Presenter), An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Merging the instructional design process with learner-centered theory: The holistic 4D model, United States of America. (2020 - 2020).
  • Reigeluth, C.M. (Author & Presenter), An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Presidential session – Modernizing the ID process: The holistic 4D model, United States of America. (2020 - 2020).
  • An, Y. (Author & Presenter), Kaplan-Rakowski, R. (Author & Presenter), Association for Educational Communications and Technology (AECT) International Convention, The Effects of Scaffolding on Student Learning in Virtual Reality, United States of America. (2020 - 2020).
  • An, Y. (Author), Zhu, M. (Author), Bonk, C. (Author), Lin, L. (Author), American Educational Research Association (AERA), Exploring instructor perceptions and practices related to the gamification of MOOCs, United States of America. (2020 - 2020).
  • An, Y. (Author & Presenter), Mindrila, D. (Author & Presenter), American Educational Research Association (AERA), The clusters of teachers based on their perceptions of learner-centered instruction, Toronto, Canada, Canada. (2019).
  • An, Y. (Author & Presenter), Global Learn: Global Conference on Learning and Technology, Systematic design of PBL: Exploring the design experiences and support needs of PBL novices in an online environment, United States of America. (2012).
  • An, Y. (Author & Presenter), Reigeluth, C.M. (Author & Presenter), Association for Educational Communications and Technology (AECT), Creating technology-enhanced, learner-centered classrooms: K-12 teachers’ beliefs, perceptions, barriers, and support needs, Jacksonville, FL, United States of America. (2011).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Scaffolding teachers’ design of blended problem-based learning, Jacksonville, FL, United States of America. (2011).
  • An, Y. (Author & Presenter), Annual Conference on Distance Teaching and Learning, Scaffolding wiki-based collaborative learning, Madison, WI, United States of America. (2010).
  • An, Y. (Author & Presenter), Williams, K. (Author & Presenter), Aworuwa, B. (Author), Ballard, G. (Author), Association for Educational Communications and Technology (AECT), Teaching with web 2.0 technologies: Benefits, barriers and best practices, Louisville, KY, United States of America. (2009).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Problem-based learning in online environments, Orlando, FL, United States of America. (2008).
  • An, Y. (Author & Presenter), Frick, T. (Author & Presenter), Association for Educational Communications and Technology (AECT), Blended instruction: Student perceptions of communications technology in face-to-face courses, Chicago, IL, United States of America. (2004).
  • Frick, T. (Author & Presenter), Su, B. (Author & Presenter), An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Building a large, successful Web site: An inquiry-based approach, Chicago, IL, United States of America. (2004).
  • An, Y. (Author & Presenter), Reigeluth, C.M. (Author & Presenter), American Educational Research Association (AERA), An electronic performance support system (EPSS) for systemic change efforts, San Diego, CA, United States of America. (2004).
  • An, Y. (Author & Presenter), Frick, T. (Author & Presenter), Instructional Systems Technology Conference, Blended instruction: Student perceptions of communications technology in face-to-face courses, Bloomington, IN, United States of America. (2004).
  • Frick, T. (Author & Presenter), Su, B. (Author & Presenter), An, Y. (Author & Presenter), Instructional Systems Technology Conference, Building a large, successful Web site: An inquiry-based approach, Bloomington, IN, United States of America. (2004).
  • An, Y. (Author & Presenter), Reigeluth, C.M. (Author & Presenter), Association for Educational Communications and Technology (AECT), Adapting an existing course to the Web, Dallas, TX, United States of America. (2002).
  • Poster

  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Game design by students and teachers, Chicago, IL & Virtual, United States of America. (2021).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Nine design considerations for creating effective gamified learning experiences, Chicago, IL & Virtual, United States of America. (2021).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), The evolution of learning theories and instructional-design theories and models, Chicago & Virtual, United States of America. (2021).
  • An, Y. (Author & Presenter), Kesa, G. (Other), Kolanu, R. (Other), White, J. (Other), Association for Educational Communications and Technology (AECT), Development and evaluation of a gamified collaborative learning platform, United States of America. (2019).
  • An, Y. (Author & Presenter), Mindrila, D. (Author), Association for Educational Communications and Technology (AECT), Strategies and tools used for learner-centered instruction, Las Vegas, Nevada, United States of America. (2019).
  • An, Y. (Author & Presenter), International Association of Smart Learning Environments (ICSLE), Creating smart learning environments with virtual worlds, Denton, TX, United States of America. (2019).
  • An, Y. (Author & Presenter), American Educational Research Association (AERA), The effects of an online course on teachers’ perceptions and intentions regarding digital game-based learning, New York, NY, United States of America. (2018).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Examining the characteristics of 3D digital game-based learning environments designed by teachers, Jacksonville, FL, United States of America. (2017).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), How do teachers design educational computer games for their own students?, Las Vegas, NV, United States of America. (2016).
  • An, Y. (Author & Presenter), Cao, L. (Author & Presenter), Games+Learning+Society (GLS), Exploring teachers’ pedagogical approaches and strategies in designing educational games, Madison, WI, United States of America. (2015).
  • An, Y. (Author & Presenter), International Society for Technology in Education (ISTE), A framework for the evaluation of digital game-based learning environments, Philadelphia, PA, United States of America. (2015).
  • An, Y. (Author & Presenter), Association for Educational Communications and Technology (AECT), Supporting metacognitive processes in online ill-structured problem solving, Anaheim, CA, United States of America. (2013).

Contracts, Grants, Sponsored Research

    Grant - Research

  • Panbamrung, J., Chelliah, S., Zhang, X., An, Y., "English Language Learners - Learning in Immersive Environments (ELLLIE)," sponsored by University of North Texas, University of North Texas, $5000 Funded. (2020).
  • Hayes, A., An, Y., Chelliah, S., Zhang, X., "English Language Learners - Language Learning Immersion,," University of North Texas, $5000 Funded. (2019 - 2020).
  • An, Y. (Principal), "Evaluation and improvement of a gamified collaborative learning platform," University of North Texas, $10000 Funded. (2019 - 2019).
  • An, Y., "Developing a gamified collaborative learning platform," University of North Texas, $5000 Funded. (2019 - 2019).
  • Hong, J. (Principal), An, Y. (Co-Principal), "Designing technology-enhanced, inquiry-based lessons using GIS," sponsored by Improving Teacher Quality Grants Program, State, $39809 Funded. ( - 2013).
  • An, Y. (Principal), "Using technology to foster learner-centered instruction," sponsored by Texas A&M University-Texarkana, Local, $1500 Funded. (2009 - 2010).
  • Grant - Teaching

  • An, Y., "Inclusive Curriculum and Pedagogy Small Grants Program," sponsored by Office of the Provost and Vice President for Academic Affairs, University of North Texas, University of North Texas, $2000 Funded. (2022 - 2023).

Service

University Service

  • Committee Member, UNT Chairs Council. (February 2022 - December 2023).
  • Faculty Advisor, DND Club. (2021 - 2023).
  • Chairperson, Department of Learning Technologies. (September 2020 - December 2023).
  • Committee Member, COI Executive Committee. (2020 - 2023).
  • Chairperson, Learning Technologies. (2020 - 2023).
  • Committee Chair, LT Executive Committee. (2020 - 2023).
  • Committee Chair, Administrator Evaluation Committee (AEC). (2022 - 2022).
  • Committee Chair, Annual Distributed Meeting Planning Committee. (2020 - 2022).
  • Other (Chair Panel), UNT Leadership Fellows. (February 2022 - February 2022).
  • Committee Chair, Research Roadmap Writing Task Force. (2021).
  • Other, Course Revisions for ADA Compliance (LTEC 5040, 6310). (2020 - 2021).
  • Committee Member (At-Large representative), Faculty Research Committee. (2018 - 2021).
  • Committee Chair, Graduate Curriculum Committee (GCC). (2019 - 2020).
  • Committee Member, Undergraduate Curriculum Committee (UCC). (2019 - 2020).
  • Committee Member, Search Committee for Lecturers. (2019 - 2019).
  • Committee Member, Visiting Scholar Committee. (2019).
  • Committee Member, Graduate Curriculum Committee (GCC). (2018 - 2019).
  • Committee Member, Search Committee for Assistant/Associate Professor of Instructional Technology. (2018).
  • Committee Chair, Third-year Review Committee. (2018).
  • Faculty Advisor, Student Advising. (2012 - 2018).
  • Other (Program Assessment Leader), Program Assessment Leader (PALs). (2015 - 2017).
  • Committee Member, Faculty Governance Council (FGC). (2014 - 2017).
  • Task Force Member, Immersive Technology Task Force. (2016).
  • Committee Member, Promotion & Tenure Committee. (2016).
  • Committee Member, Third-year Review Committee. (2016).
  • Committee Member, IT PSC (Professional Standards Commission) Report. (2015 - 2016).
  • Committee Member, Faculty Senate Rules Committee. (2014 - 2016).
  • Committee Member, Promotion & Tenure Committee. (2015).
  • Committee Member, Third-year Review Committee. (2015).
  • Task Force Member, Research Task Force. (2014).
  • Grant Proposal Reviewer, Internal, Seed Grant Review Committee. (2014).
  • Committee Chair, Search Committee for Assistant Professor of Instructional Technology/School Library Media. (2013 - 2014).
  • Committee Member, Faculty Senate Technology Committee. (2012 - 2014).
  • Other (Program Assessment Leader), Program Assessment Leader (PALs). (2012 - 2014).
  • Committee Member, Search Committee for Assistant/Associate Professor of Instructional Technology. (2013).
  • Committee Member, PBL Classroom Project. (2012).
  • Committee Member, Search Committee for Assistant Professor of Instructional Technology. (2012).
  • Committee Member, Search Committee for Assistant Professor of Instructional Technology. (2012).
  • Committee Member, Convocation, Awards, and Scholarship Committee. (2011 - 2012).
  • Member, IT Program Modifications. (2011 - 2012).
  • Committee Member, Search Committee for Assistant/Associate Professor of Educational Administration. (2011).
  • Other, Program Marketing & Student Recruitment. (2009 - 2011).
  • Committee Member, Research Committee. (2009 - 2011).
  • Committee Member, Search Committee for Assistant Professor in Mass Communications. (2010).
  • Committee Member, Search Committee for Assistant Professor in Political Science. (2010).
  • Committee Member, Search Committee for Director of Financial Aid. (2010).
  • Other (Freshman Advisor), Student Orientation, Advising & Registration (SOAR). (2010).
  • Other (Mentor), Mentor Program. (2009).
  • Guest Speaker, Teaching with Web 2.0 Technologies. (2009).
  • Faculty Advisor, E-portfolio Development. (2008 - 2009).
  • Program Coordinator, Instructional Technology. (2008 - 2009).

Professional Service

  • Reviewer, Conference Paper, AECT. (2022 - Present).
  • Mentor, DND Club. (2021 - Present).
  • Editor, Book (Co-editor), AECT Books and Briefs Series with Springer. (February 2019 - Present).
  • Reviewer, Journal Article, Educational Technology Research & Development (ETR&D). (February 2013 - Present).
  • Reviewer, Book, Palgrave Macmillan. (October 2023 - October 2023).
  • Committee Member, Games and Learning Alliance Conference (GALA 2023). (August 2023 - August 2023).
  • Reviewer, Journal Article, Interactive Learning Environments. (January 2023 - January 2023).
  • Committee Member, AERA. (December 2022 - December 2022).
  • Committee Member, AERA Instructional Technology SIG Awards Committee (Best Graduate Paper Subcommittee). (December 2022 - December 2022).
  • External T&P Letter Writer, Kennesaw State University. (June 2022 - 2022).
  • Mentor, Hunterdon Central Regional High School (AP Capstone). (2021 - 2022).
  • Reviewer, Journal Article, Learning, Media, and Technology. (August 2022 - August 2022).
  • Committee Member, AECT Design and Development Division (Outstanding Journal Article Award). (June 2022 - June 2022).
  • Reviewer, Journal Article, Online Learning Journal. (June 2022 - June 2022).
  • Reviewer, Journal Article, Smart Learning Environments. (May 2022 - May 2022).
  • Editor, Journal Editor, International Journal of Technology in Education. (May 2021 - May 2022).
  • Reviewer, Ad Hoc Reviewer, Outstanding Journal Article Award, AECT Design and Development Division. (2021).
  • Guest Speaker, Berkmar High School. (August 2021 - August 2021).
  • Committee Member, AECT Research and Theory Division (Qualitative Inquiry Award). (May 2021 - May 2021).
  • Reviewer, Journal Article, Educational Technology & Society. (May 2021 - May 2021).
  • Reviewer, Journal Article, Journal of Computing in Higher Education. (March 2021 - March 2021).
  • Reviewer, Journal Article, Simulation & Gaming. (December 2020 - December 2020).
  • Editor, Guest Editor, International Journal of Technology in Education and Science. (2020 - 2020).
  • Reviewer, Ad Hoc Reviewer, Ad-hoc Committee for Robert Gagne Award, AECT D&D Division. (October 2020 - October 2020).
  • Reviewer, Journal Article, British Journal of Educational Technology. (September 2020 - September 2020).
  • Reviewer, Journal Article, AECT’s Design & Development Division Outstanding Journal Article Award. (May 2020 - May 2020).
  • Reviewer, Journal Article, Interactive Learning Environments. (April 2020 - April 2020).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (March 2020 - March 2020).
  • Reviewer, Grant Proposal, National Science Foundation (NSF). (January 2020 - January 2020).
  • Reviewer, Journal Article, Smart Learning Environments. (October 2019).
  • Reviewer, Journal Article, Interactive Learning Environments. (September 2019).
  • External T&P Letter Writer, University of Houston-Victoria. (September 2019).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (April 2019).
  • Reviewer, Journal Article, IEEE Access. (March 2019).
  • Reviewer, Journal Article, Smart Learning Environments. (October 2018).
  • Reviewer, Grant Proposal, Sam Houston State University. (December 2017).
  • Member (Member at Large), AECT Research and Theory Division. (2016 - 2017).
  • Reviewer, Ad Hoc Reviewer, AECT-Springer Major Reference Work (MRW). (July 2017).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (March 2017).
  • Reviewer, Journal Article, International Journal of Child-Computer Interaction. (February 2017).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (March 2016).
  • Other (Book Proposal Reviewer), Routledge. (September 2015).
  • Other (Book Proposal Reviewer), Routledge. (June 2015).
  • Reviewer, Conference Paper, 21st Annual Online Learning Consortium International Conference. (May 2015).
  • Reviewer, Journal Article, Eurasia Journal of Mathematics, Science and Technology Education. (February 2015).
  • Other (Instructor for Video Analysis Tool Pilot), Pearson. (2014).
  • Reviewer, Journal Article, MERLOT Journal of Online Learning and Teaching (JOLT). (2011 - 2014).
  • Reviewer, Conference Paper, Sloan-C Annual Conference. (June 2014).
  • Reviewer, Journal Article, ICST e-Scripts. (January 2014).
  • Reviewer, Conference Paper, International Society for Technology in Education (ISTE). (October 2013).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (March 2013).
  • Reviewer, Journal Article, Quarterly Review of Distance Education (QRDE). (February 2013).
  • Reviewer, Conference Paper, Association for Educational Communications and Technology (AECT). (March 2012).
  • Other (Judge, MTBL (Mobile Task Based Learning) Contest Round 2 evaluation), Seeds of Empowerment. (February 2012).
  • Other (Judge, MTBL (Mobile Task Based Learning) Contest Round 1 evaluation), Seeds of Empowerment. (December 2011).
  • Reviewer, Journal Article, Asia Pacific Journal of Education. (July 2011).
  • Task Force Member, Virtual Worlds Taskforce of MERLOT (Multimedia Educational Resource for Learning and Online Teaching). (August 2010 - December 2010).
  • Other (Logo Designer), FutureMinds: Transforming American School Systems. (August 2010).
  • Reviewer, Journal Article, Asia Pacific Education Review (APER). (April 2006).
  • Reviewer, Journal Article, Asia Pacific Education Review (APER). (October 2005).
  • Discussant, Association for Educational Communications and Technology (AECT). (October 2005).
  • Other (Session Facilitator), Association for Educational Communications and Technology (AECT). (October 2005).