Faculty Profile

Diane Robson

Title
Librarian
Department
Library - SL - Media Library
College
University of North Texas
Special Appointment
Libraries
University of North Texas

    

Education

MS, University of North Texas, 2008.
Major: Library and Information Sciences
BFA, University of North Texas, 1992.
Major: BFA Visual Arts

Current Scheduled Teaching*

No current or future courses scheduled.

* Texas Education Code 51.974 (HB 2504) requires each institution of higher education to make available to the public, a syllabus for undergraduate lecture courses offered for credit by the institution.

Previous Scheduled Teaching*

No previous courses available.

* Texas Education Code 51.974 (HB 2504) requires each institution of higher education to make available to the public, a syllabus for undergraduate lecture courses offered for credit by the institution.

Published Publications

Published Intellectual Contributions

Book Chapter
Robson, D. S., Dewitt-Miller, E. J. (2020). Taming the Beast: Game Collection Management in an Academic Library. Games and Gamification in Academic Libraries. https://www.alastore.ala.org/content/games-and-gamification-academic-libraries
Dewitt-Miller, E. J., Parks, S. E., Robson, D. S. (2016). Building Game Collections in Academic Libraries: A Case Study at the University of North Texas. Audio Recorders to Zucchini Seeds: Building a Library of Things. Libraries Unlimited.
Robson, D., Nicholson, S., McPeak, D. (2013). "The State of the Game: ALA Games and Gaming Roundtable" in Games in Libraries: Essays on Using Play to Connect and Instruct, edited by Breanne Kirsch.. Games in Libraries: Essays on Using Play Connect and Instruct. 248. McFarland & Co, Inc..
Handout
Robson, D. S., Yanowski, K. J., Sassen, C. J. (2018). LCSH for Makerspace Items. Cataloging for Makerspaces. Denton, TX: University of North Texas Digital Library. https://digital.library.unt.edu/ark:/67531/metadc1132761/
Journal Article
Robson, D. S., Sassen, C. J., Bryant, S. (2023). Video Game Equipment Loss and Durability in a Circulating Academic Collection. Evidence Based Library and Information Practice. 18(3), 53-68. Edmonton, AB:. https://journals.library.ualberta.ca/eblip/index.php/EBLIP/article/view/30294
Robson, D., Sassen, C. J., Rodriguez, A. E. (2020). Advances in Academic Video Game Collections. Journal of Academic Librarianship. 46(6), . https://digital.library.unt.edu/ark:/67531/metadc1707423/
Robson, D. S., Sassen, C. J., Thomale, J. J., Yanowski, K. J. (2019). Enhancing the Discovery of Tabletop Games. Library Resources & Technical Services. 63(3), . Chicago, Illinois: American Library Association. http://dx.doi.org/10.5860/lrts.63n3.199
Robson, D. S., Sassen, C. J., Yanowski, K. J. (2019). Cataloging for Makerspaces. School Library Connection. Cataloging for Makerspaces. (March 2019), . Santa Barbara, California: Libraries Unlimited - ABC-CLIO. https://digital.library.unt.edu/ark:/67531/metadc1533635/
Robson, D. S., Phillips, J., Guerrero, S. (2018). Don’t just roll the dice: simple solutions for circulating game collections effectively in your library. Library Resources & Technical Services. 80-90.
Robson, D. S., Slobuski, T., Bentley, P. (2017). Arranging the pieces: a survey of library practices related to a tabletop game collection. Evidence Based Library and Information Practice. 12(no.1), 15. Edmonton, AB:. https://ejournals.library.ualberta.ca/index.php/EBLIP/article/view/27785/21194
Robson, D. S., Durkee, P. (2012). New Direction for Academic Video Game Collections: Strategies for Acquiring, Supporting, and Managing Online Materials. Journal of Academic Librarianship. 22. http://digital.library.unt.edu/ark:/67531/metadc86184/
Magazine/Trade Publication
Robson, D. S., Kincaid, J. (2017). Introducing VR | Field Reports. 1. New York, New York:. http://lj.libraryjournal.com/2017/02/academic-libraries/introducing-vr-field-reports/#_
Robson, D. S., Minchin, P. (2013). Game On! International Games Day is gaining popularity worldwide. Professional Development International Supplement. (August), p.32. Chicago, IL: American Libraries Magazine.
Report
Robson, D. S. (2015). Best Practices for Cataloging DVD-Video and Blu-ray Discs Using RDA and MARC21. 253. Online Audiovisual Catalogers Inc. (OLAC). Cataloging Policy Committee (CAPC). http://olacinc.org/drupal/capc_files/DVD_RDA_Guide.pdf
Standard
Yanowski, K. J., Robson, D. S., Sassen, C. J. (2018). Genre Terms for Makerspaces. Cataloging for Makerspaces. Denton, TX: University of North Texas Digital Library. https://digital.library.unt.edu/ark:/67531/metadc1132759/

Awarded Grants

Contracts, Grants and Sponsored Research

Grant - Research
Robson, D. S. (Principal), Dewitt-Miller, E. J. (Co-Principal), "A Census of Game Collection in Libraries," Sponsored by Dean's Innovation Grant, University of North Texas, $3700 Funded. (June 1, 2018August 31, 2019).
Dewitt-Miller, E. J. (Principal), Robson, D. S. (Supporting), Kincaid, J. (Supporting), "Escape the Library: Building a Better Library Literacy Escape Room," Sponsored by Dean's Innovation Grant, University of North Texas, $5000 Funded. (June 2017August 31, 2018).
Robson, D. S. (Supporting), "North Texas Digital Fabrication Group Mentoring Grant," Sponsored by UNT Mentoring Grant, University of North Texas, $4000 Funded. (September 2015August 2017).
Phillips, J. (Principal), Robson, D. S. (Co-Principal), S. G. (Supporting), "Table Top Game Processing and Preservation Research Case Study," Sponsored by UNT Libraries, University of North Texas, $1250 Funded. (June 2015June 2016).
Robson, D. (Co-Principal), Kim, S. (Co-Principal), "UNT Libraries Board Game Workshop," Sponsored by Texas State Library and Archives Commission, State, $4663 Funded. (September 2014August 2015).
Grant - Service
Monahan, J., Newsom, M. (Co-Principal), Robson, D. (Supporting), Sittel, R. (Supporting), "UNT Libraries Juvenile Collection Breakout," Sponsored by Dean's Innovation Grant / UNT Libraries, University of North Texas, $2000 Funded. (September 1, 2020August 31, 2021).
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Overall
Summative Rating
Challenge and
Engagement Index
Response Rate

out of 5

out of 7
%
of
students responded
  • Overall Summative Rating (median):
    This rating represents the combined responses of students to the four global summative items and is presented to provide an overall index of the class’s quality. Overall summative statements include the following (response options include a Likert scale ranging from 5 = Excellent, 3 = Good, and 1= Very poor):
    • The course as a whole was
    • The course content was
    • The instructor’s contribution to the course was
    • The instructor’s effectiveness in teaching the subject matter was
  • Challenge and Engagement Index:
    This rating combines student responses to several SPOT items relating to how academically challenging students found the course to be and how engaged they were. Challenge and Engagement Index items include the following (response options include a Likert scale ranging from 7 = Much higher, 4 = Average, and 1 = Much lower):
    • Do you expect your grade in this course to be
    • The intellectual challenge presented was
    • The amount of effort you put into this course was
    • The amount of effort to succeed in this course was
    • Your involvement in course (doing assignments, attending classes, etc.) was
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