Curriculum Vitae
Curriculum Vitae Link
Education
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MS, University of North Texas, 2008
Major: Library and Information Sciences
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BFA, University of North Texas, 1992
Major: BFA Visual Arts
Current Scheduled Teaching
No current or future courses scheduled.
Texas Education Code 51.974 (HB 2504) requires each institution of higher education to make available to the public, a syllabus for undergraduate lecture courses offered for credit by the institution.
Previous Scheduled Teaching
No previous courses scheduled.
Texas Education Code 51.974 (HB 2504) requires each institution of higher education to make available to the public, a syllabus for undergraduate lecture courses offered for credit by the institution.
Published Intellectual Contributions
- Robson, D.S., Dewitt-Miller, E.J. (2020). Taming the Beast: Game Collection Management in an Academic Library. Games and Gamification in Academic Libraries. https://www.alastore.ala.org/content/games-and-gamification-academic-libraries
- Dewitt-Miller, E.J., Parks, S.E., Robson, D.S. (2016). Building Game Collections in Academic Libraries: A Case Study at the University of North Texas. Audio Recorders to Zucchini Seeds: Building a Library of Things. Libraries Unlimited.
- Scott Nicholson & Darlene McPeek. (2013). "The State of the Game: ALA Games and Gaming Roundtable" in Games in Libraries: Essays on Using Play to Connect and Instruct, edited by Breanne Kirsch.. Games in Libraries: Essays on Using Play Connect and Instruct. 248. McFarland & Co, Inc..
- Robson, D.S., Yanowski, K.J., Sassen, C.J. (2018). LCSH for Makerspace Items. Cataloging for Makerspaces. Denton, TX, University of North Texas Digital Library. https://digital.library.unt.edu/ark:/67531/metadc1132761/
- Robson, D.S., Sassen, C.J., Bryant, S. (2023). Video Game Equipment Loss and Durability in a Circulating Academic Collection. Evidence Based Library and Information Practice. 18 (3) 53-68. Edmonton, AB, https://journals.library.ualberta.ca/eblip/index.php/EBLIP/article/view/30294
- Robson, D., Sassen, C.J., Rodriguez, A.E. (2020). Advances in Academic Video Game Collections. Journal of Academic Librarianship. 46 (6) https://digital.library.unt.edu/ark:/67531/metadc1707423/
- Robson, D.S., Sassen, C.J., Thomale, J.J., Yanowski, K.J. (2019). Enhancing the Discovery of Tabletop Games. Library Resources & Technical Services. 63 (3) Chicago, Illinois, American Library Association. http://dx.doi.org/10.5860/lrts.63n3.199
- Robson, D.S., Sassen, C.J., Yanowski, K.J. (2019). Cataloging for Makerspaces. School Library Connection. Cataloging for Makerspaces. (March 2019) Santa Barbara, California, Libraries Unlimited - ABC-CLIO. https://digital.library.unt.edu/ark:/67531/metadc1533635/
- Robson, D.S., Phillips, J., Guerrero, S. (2018). Don’t just roll the dice: simple solutions for circulating game collections effectively in your library. Library Resources & Technical Services. 80-90.
- Robson, D.S., Slobuski, T., Bentley, P. (2017). Arranging the pieces: a survey of library practices related to a tabletop game collection. Evidence Based Library and Information Practice. 12 (no.1) 15. Edmonton, AB, https://ejournals.library.ualberta.ca/index.php/EBLIP/article/view/27785/21194
- Patrick Durkee. (2012). New Direction for Academic Video Game Collections: Strategies for Acquiring, Supporting, and Managing Online Materials. Journal of Academic Librarianship. 22. http://digital.library.unt.edu/ark:/67531/metadc86184/
- Robson, D.S., Kincaid, J. (2017). Introducing VR | Field Reports. 1. New York, New York, http://lj.libraryjournal.com/2017/02/academic-libraries/introducing-vr-field-reports/#_
- Robson, D.S., Minchin, P. (2013). Game On! International Games Day is gaining popularity worldwide. Professional Development International Supplement. (August) p.32. Chicago, IL, American Libraries Magazine.
- Robson, D.S. (2015). Best Practices for Cataloging DVD-Video and Blu-ray Discs Using RDA and MARC21. 253. Online Audiovisual Catalogers Inc. (OLAC). Cataloging Policy Committee (CAPC). http://olacinc.org/drupal/capc_files/DVD_RDA_Guide.pdf
- Robson, D.S., Yanowski, K.J., Evans, K. (2024). Genre Terms for Tabletop Games. https://library.unt.edu/metadata/vocab/tabletop-game-genres.html
- Yanowski, K.J., Robson, D.S., Sassen, C.J. (2018). Genre Terms for Makerspaces. Cataloging for Makerspaces. Denton, TX, University of North Texas Digital Library. https://digital.library.unt.edu/ark:/67531/metadc1132759/
Contracts, Grants and Sponsored Research
- Robson, D.S. (Principal), Dewitt-Miller, E.J. (Co-Principal), "A Census of Game Collection in Libraries," sponsored by Dean's Innovation Grant, University of North Texas, $3700 Funded. (2018 - 2019).
- Dewitt-Miller, E.J. (Principal), Robson, D.S. (Supporting), Kincaid, J. (Supporting), "Escape the Library: Building a Better Library Literacy Escape Room," sponsored by Dean's Innovation Grant, University of North Texas, $5000 Funded. (2017 - 2018).
- Robson, D.S. (Supporting), "North Texas Digital Fabrication Group Mentoring Grant," sponsored by UNT Mentoring Grant, University of North Texas, $4000 Funded. (2015 - 2017).
- Phillips, J. (Principal), Robson, D.S. (Co-Principal), , S.G. (Supporting), "Table Top Game Processing and Preservation Research Case Study," sponsored by UNT Libraries, University of North Texas, $1250 Funded. (2015 - 2016).
- Robson, D. (Co-Principal), Kim, S. (Co-Principal), "UNT Libraries Board Game Workshop," sponsored by Texas State Library and Archives Commission, State, $4663 Funded. (2014 - 2015).
- Robson, D. (Co-Principal), Kim, S. (Co-Principal), "UNT Libraries Board Game Workshop," sponsored by Texas State Library and Archives Commission, State, Funded. (2014 - 2015).
- Monahan, J., Newsom, M. (Co-Principal), Robson, D. (Supporting), Sittel, R. (Supporting), "UNT Libraries Juvenile Collection Breakout," sponsored by Dean's Innovation Grant / UNT Libraries, University of North Texas, $2000 Funded. (2020 - 2021).